tasks
- location
- Note that this is specifically the location of the task brief (except in cases of the Knappett being involved), which is generally but not always where the bulk of a task took place.
- std
- 1 for "standard" tasks (those having five judged attempts), 0 otherwise
- YT
- Click to open an in-page player seeked to the beginning of the task (including the transition for filmed tasks). Right-click/long-tap to skip the first ten seconds.
28 rows where series = 3
This data as json, CSV (advanced)
Suggested facets: episode, tags, location, points, std, tags (array)
| id ▲ | series | episode | summary | tags | location | points | std | TMI | YT |
|---|---|---|---|---|---|---|---|---|---|
| 66 | Series 3 3 | A pea in a haystack. 12 | The most flamboyant clock | 👤🎁🎨⚖️📄💡 | seats | 15 | ✓ | ➚ | ▶ |
| 67 | Series 3 3 | A pea in a haystack. 12 | Reach the microwave in the fewest steps | 👤🎞️🧠💪🎯📄💡 | special | 14 | ✓ | ➚ | ▶ |
| 68 | Series 3 3 | A pea in a haystack. 12 | Propel a pea along a red carpet | 👤🎞️🧠💪🎯📄💡 | lounge | 14 | ✓ | ➚ | ▶ |
| 69 | Series 3 3 | A pea in a haystack. 12 | Make the best snowman | 👤🎞️🎨⚖️📄💡 | lounge | 15 | ✓ | ➚ | ▶ |
| 70 | Series 3 3 | A pea in a haystack. 12 | Balance swedes on a Swede | 👤🎪💪🎯📄💡 | stage | 15 | ✓ | ➚ | ▶ |
| 71 | Series 3 3 | The dong and the gong. 13 | The heaviest shoebox-sized item | 👤🎁🎨🎯📄💡 | seats | 15 | ✓ | ➚ | ▶ |
| 72 | Series 3 3 | The dong and the gong. 13 | Surprise Alex | 👤🎞️🎨📣⚖️📄💡 | lounge | 15 | ✓ | ➚ | ▶ |
| 73 | Series 3 3 | The dong and the gong. 13 | Release Alex | 👥🎞️🧠🎯📄💡🚫🔎 | lounge | 10 | ✓ | ➚ | ▶ |
| 74 | Series 3 3 | The dong and the gong. 13 | An upside-down condiment self-portrait | 👤🎞️🎨⚖️📄💡 | patio | 16 | ✓ | ➚ | ▶ |
| 75 | Series 3 3 | The dong and the gong. 13 | Burst all of the balloons | 👤🎞️🧠💪🎯📄💡🚫 | garden | 15 | ✓ | ➚ | ▶ |
| 76 | Series 3 3 | The dong and the gong. 13 | Unravel the tape | 👤🎪💪🎯📄💡 | stage | 14 | ✓ | ➚ | ▶ |
| 77 | Series 3 3 | Little polythene grief cave. 14 | The best battery-operated item | 👤🎁🎨⚖️📄💡 | seats | 15 | ✓ | ➚ | ▶ |
| 78 | Series 3 3 | Little polythene grief cave. 14 | Fill an eggcup with sweat | 👤🎞️🧠💪🎯📄💡 | lab | 14 | ✓ | ➚ | ▶ |
| 79 | Series 3 3 | Little polythene grief cave. 14 | Make the best domino rally | 👤🎞️🎨🧠💪⚖️📄💡 | lounge | 14 | ✓ | ➚ | ▶ |
| 80 | Series 3 3 | Little polythene grief cave. 14 | Buy a gift for the Taskmaster | 👤📓📣⚖️📄🧬 | foyer | 15 | ✓ | ➚ | ▶ |
| 81 | Series 3 3 | Little polythene grief cave. 14 | Create the best flag meal | 👤🎞️🎨⚖️📄🧬 | lab | 15 | ✓ | ➚ | ▶ |
| 82 | Series 3 3 | Little polythene grief cave. 14 | Anchor balloons using bread | 👤🎪🧠💪🎯📄💡 | stage | 15 | ✓ | ➚ | ▶ |
| 83 | Series 3 3 | A very nuanced character. 15 | The shiniest thing | 👤🎁🎨⚖️📄💡 | seats | 15 | ✓ | ➚ | ▶ |
| 84 | Series 3 3 | A very nuanced character. 15 | Spread your clothes far and wide | 👤🎞️🧠💪🎯📄💡 | doorstep | 15 | ✓ | ➚ | ▶ |
| 85 | Series 3 3 | A very nuanced character. 15 | Find out the lying old man’s occupation | 👤🎞️🧠📣🎯📄💡 | lab | 15 | ✓ | ➚ | ▶ |
| 86 | Series 3 3 | A very nuanced character. 15 | Create an impressive special effect | 👥🎞️🎨📣⚖️📄💡 | lab | 13 | ✓ | ➚ | ▶ |
| 87 | Series 3 3 | A very nuanced character. 15 | Cover yourself in sticky notes | 👤🎪💪🎯📄💡 | stage | 15 | ✓ | ➚ | ▶ |
| 88 | Series 3 3 | A very nuanced character. 15 | Have fun on a bouncy castle | 👤✨🎞️🎨💪⚫📄💡 | garden | ➚ | ▶ | ||
| 89 | Series 3 3 | The F.I.P. 16 | The most handsome relative | 👤🎁🎨⚖️📄💡 | seats | 14 | ✓ | ➚ | ▶ |
| 90 | Series 3 3 | The F.I.P. 16 | Move water from one bucket to another | 👤🎞️🧠💪🎯📄💡 | special | 15 | ✓ | ➚ | ▶ |
| 91 | Series 3 3 | The F.I.P. 16 | Play charades across a river | 👥🎞️🧠📣🎯📄💡 | special | 15 | ✓ | ➚ | ▶ |
| 92 | Series 3 3 | The F.I.P. 16 | Create an impressive time-lapse or slow motion film | 👤🎞️🎨⚖️📄💡 | doorstep | 18 | ✓ | ➚ | ▶ |
| 93 | Series 3 3 | The F.I.P. 16 | The lowest unique number of doughnuts | 👤🎪🧠📣🎯📄🧬👑 | stage | 5 | ✓ | ➚ | ▶ |
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CREATE TABLE tasks ( id INTEGER PRIMARY KEY, series INTEGER REFERENCES series(id), episode INTEGER REFERENCES episodes(id), summary TEXT, tags TEXT, location INTEGER REFERENCES special_locations(id), points INTEGER, std INTEGER, TMI INTEGER, YT TEXT );